Not finding what you need? Check the really old stuff using Google!
Search for 'Hearts of Iron II: Doomsday' returned 89 results.
game: Guitar Hero III: Legends of Rock
review | 11/21/07 | George Holomshek
Harmonix may have moved on to Rock Band, but the Guitar Hero franchise still goes strong. The third Guitar Hero features online play, a great song list, and the best fake guitar money can buy. But did Tony Hawk developer Neversoft shred this one up too much? Do a few glaring issues keep this hero from saving the day?
game: Dead Rising 2
editorial | 08/23/07 | Chris Martin
It\'s
officially unofficial according to Capcom reps. But you know we\'ll probably see a Dead Rising sequel some time in the near future.
Dead Rising sold over a million copies worldwide and became one of the staple buys for adopters of the Xbox 360. It was an excellent survival horror game with some great humor. The sandbox env
ironment, multiple endings, and various side quests gave it longevity. Basically, we know it\'s coming on one platform or another. Not
if but
when it gets announced, here are the top 20 features we would like to see in the sequel.
game: Gothic 3
review | 02/03/07 | Sean Hilliard
The Gothic series has been a cult fave for quite awhile, rivaling that RPG juggernaut, The Elder Scrolls, for the hearts and minds of hardcore PC gamers. The latest, Gothic 3, has drawn a lot of (mostly unfavorable) comparison to Oblivion, but our man Sean Hilliard thinks there is another popular game that Gothic 3 draws from: World of Warcraft. Check out Sean\'s review of one of the most derided cult favorites of 2007.
news | 01/29/07 | Aaron Stanton
Microsoft\'s courtship of the homebrew game developer has led to the Xbox 360 running its first unofficial NES emulator. While not useful to the general public, a programmer by the name of Lone Coder used Microsoft\'s XNA Game Studio Express to convert an existing emulator - SharpNES - to run on XNA environments. That includes both PCs running Windows Vista and the Xbox 360. The development introduces the Xbox 360 to its first taste of unapproved retro-gaming, and while limitations built into Game Studio Express prevent a usable release on the 360, it\'s nice to see Microsoft take steps to embrace the homebrew community instead of alienating them.
news | 12/11/06 | Aaron Stanton
Sometimes funny things happen when advertising campaigns collide. In the latest Game With Fame opportunity, gamers are being given the chance to play online via Xbox Live with The Burger King. That\'s right, some lucky gamers will have the chance to play against a celebrity opponent that doesn\'t say anything ever. While I can still see how the idea is amusing, there\'s an irony behind giving people a chance to sit down and chat online with someone that\'s not going to say anything back. When it all boils down to it, you\'ll be talking to an empty void for the length of the game. On the upside, you do get to also play with the New York Jets linebacker Jonathan Vilma, but it\'s easy to see which of the two celebrities that Game With Fame is pushing: You register to play at bkgamer.com.
game: Gears of War
editorial | 12/07/06 | Chris Martin
Microsoft\'s Gears of War gets lots of things right. It offers an intense single/co-op campaign, a \"sweet-spot\" versus multiplayer of 4v4, and some of the best presentation ever in a videogame. But it also fumbles here and there in ways we would have liked to see ironed out. In this editorial, we analyze what we would love to see kept or improved on in the sequel.
game: Brigade E5: New Jagged Union
review | 12/05/06 | Jason Perkins
Attempting to capitalize on the void left by the \'90s classic Jagged Alliance, Brigade E5: New Jagged Union brings mercenary strategy back to the PC. Sadly, with a poor graphics engine, buggy gameplay, and portions of the dialog that someone forgot to translate from the original Russian during the English conversion of the game, Brigade is a train wreck. The mulitplayer isn\'t functional and the game will sometimes miss event triggers after you beat a mission. Solid it concept, sluggish in execution, you\'ll want to avoid Jagged Union until patches make it playable.
game: Rengoku II: Stairway to H.E.A.V.E.N
review | 10/17/06 | Matt James
Usually giant robot fighting is a great way to spend a weekend, hell, even a week. But sometimes it just makes us want to throw our PSP across the room and scream, \"No, bad PSP!\" Rengoku is somewhere in-between. Want to know what the relevance to the acronym H.E.A.V.E.N is? Or if giant robot action and 4-player wireless will save Rengoku II? Or will our Matt James be able to look at his PSP the same after having gone through not one, but two Rengokus? Is it a metaphoric stairway to H.E.A.V.E.N or is there some literal, Jungian translation? Will Led Zeppelin come and play at my birthday party? Well, to quote the great Wayne Campbell: \"No stairway. DENIED!\"
news | 10/06/06 | Chris Martin
It\'s about damn time the video game industry got a respectable awards ceremony (that\'s a big f#$%-you to Spike TV, by the way). BAFTA actually has given awards to games that deserve them. To all the development companies out there, who put so much hard work into their games, there\'s finally a way to give to them the honor and respect they deserve. This is truly a first step to viewing video games as an art form. This year, LocoRoco and Tom Clany\'s Ghost Recon Advanced Warfighter get their due, as do Lego Star Wars II: the Original Trilogy, Dr. Kawashima\'s Brain Training: How Old is Your Brain?, and The Movies, among others.
game: DEFCON
review | 10/04/06 | Chris Galbraith
Introversion scored big with Darwinia, a game well-known for its unorthodox graphics and approach. Now, the indy developers from Britain have released the next big thing: Defcon. Defcon puts players in control of a huge nuclear arsenal to duke out doomsday using an interface that looks straight out of the classic game/nuke movie, War Games. Would you like to play a game? How about Global Thermonuclear War? Get the full story from our intrepid strategist Chris G.
game: Ninja Gaiden III: the Ancient Ship of Doom
feature | 09/22/06 | Chris Martin
Ninjas will be ninjas. That\'s the story from Ninja Gaiden III, the link between Ninja Gaiden and Ninja Gaiden II. In this week\'s edition of That Retro Review, Chris tackles the tough, nay, the nigh-impossible, Ninja Gaiden III: the Ancient Ship of Doom. He slaughtered Clancy, and took out the BIO-NOID trash. Come on in, it\'s ninja magic time, baby!
[color=\"navy\"].[/color]
game: Dungeon Siege 2: Broken World
news | 08/16/06 | Aaron Stanton
In-game advertising will have a large impact on the future of the game industry. Not only can it represent another form of post-release content delivery, it helps fund the developers that make the games we love. However, there\'s bound to be some bad implementations as the technology gets going, where game companies test their boundaries to see what gamers will accept. 2K and Gas Powered Games included a voiced NPC in Dungeon Siege II: Broken World that directly references an upcoming PSP game, and it\'s sparked a bit of a negative response from gamers. Take a look here for the details.
game: Titan Quest
review | 07/25/06 | George Holomshek
Titan Quest is a 3rd person action RPG that brings Diablo-style gameplay to Clash of the Titans-style content. The result is a bit brainless, but oozing with cool, especially if you\'re a fan of Harryhausen-esque skeleton battles and Greek mythology. Titan Quest does almost nothing new, but it does all of that old stuff really well. If you\'re a fan of the action RPG, or Medusas, Minotaurs and guys in leather skirts, then you should at least check out George\'s review.
game: Break 'Em All
review | 07/19/06 | Laurie Taylor
Break \'Em All for the Nintendo DS, of Brickles, Arkanoid, or Breakout fame from years past returns with a added features like multiplayer for up to 8 people through the DS\'s wireless. Though nothing revolutionary, literally, but something entirely addictive and simple, how does Break \'Em All work in a gaming environment where high priced production mirror those of Hollywood? Lauri Taylor has the answers and the reason you might want to pick this one up.
game: King's Quest III: To Heir is Human
news | 06/19/06 | Aaron Stanton
Following the release of King\'s Quest I and II from AGD Interactive, Infamous Adventures has released a VGA re-make of King\'s Quest III: To Heir is Human. AGD Interactive and Infamous Adventures are both enthusiast developers that have taken it on themselves to reintroduce gamers to the wonders of some of Sierra Online\'s most significant franchises. Made on the versatile Adventure Game Studio, this VGA remake of King\'s Quest III: To Heir is Human let\'s gamers experience one of the best games of all time as if it were new. Plus, it\'s free.
Search Hints
- Use the Look In field to limit results to particular types of articles.
- Search results are prioritized by where your keywords are found: title, game title, keywords, blurb, platform, publisher, developer.
- Quotes and apostrophes are matched with the potential text; do not use them to limit results as may be done on some other search engines.
GF! is a no-profit publication.